Primary
Grade 4 · Grade 5 · Grade 6
Logical thinking, visual programming and simple electronics.
School learning
Not traditional tutoring: practical courses in programming, AI, robotics and skills, arranged by stage, that combine what you study at school with things you build yourself.
Choose your stage
Grade 4 · Grade 5 · Grade 6
Logical thinking, visual programming and simple electronics.
Preparatory 1 · Preparatory 2 · Preparatory 3
Writing real code, first websites and small robots.
Secondary 1 · Secondary 2 · Secondary 3
Deeper programming, a practical intro to AI and a portfolio project.
Courses connect what you study at school to something real, so you understand the subject and gain a skill with it.
Each stage ends in something you make and explain: a game, a site, a circuit or a robot.
You always know the next step after each course, for your age and goal.
A dashboard shows what you finished and what is left, and your parent can follow it if you both want.
The roadmap suggests the starting point from stage and experience.
Short lessons from basics to practice; every course introduction is free.
Exercises and small projects in every unit.
Work you explain with confidence at school or in a competition.
FAQ
No. Most starter courses run on any recent computer with internet; each course lists its requirements.
Courses complement the curriculum rather than compete with it, and the roadmap suggests a weekly time that suits you.
The tracks run from grade 4 of primary to the final year of secondary, with courses suited to each stage.
No. “Beginner” courses start from zero, and every course states its level.
Learning is online on the platform now; in-person learning is being prepared in Egypt: groups open wherever enough learners register in any governorate, and other countries are coming soon.
It depends on your stage: required for primary and preparatory, optional for secondary. The accounts link with a code from your dashboard.
Try “Find your path”: short questions build a roadmap of stages and courses for your stage and goal.
A practical project you can explain: a game, a website, a circuit or a robot, depending on the track.
When you complete a course you receive a completion certificate that can be checked on the certificate verification page.
The course is activated in your dashboard once payment is confirmed, and you start whenever suits you.